Welcome to Legends of Equestria, a free-to-play MMORPG!

Our in-development game is full of adventures, magic, and small horses. You will be able to fly, dance, play with pets, and more with friends or by yourself. There's even a whole community of friends over at our forums!

We are an ongoing project! We are always looking for talented new volunteers to help us out. If you feel like you're ready, feel free to send us your application.

Currently Hiring:

Script Implementers
3D Modelers
Character Animators
 -Level Designers
 -VFX Artists
 -Systems Designers
2D Artists
Voice Actors

Descriptions of the above jobs, and additional hiring information and recruitment status can be read here.

These departments are currently not hiring: Music, Audio, Programming, Public Relations, Unity Implementation, Writing, Concept Art, Web Development, Human Resources, and Moderation.


Legends of Equestria is Hiring!

Oct 16

Hey again, everypony!

The opening of applications for our Limited Access Release in December is right around the corner, but we've had a number of people asking if there's some other way that they can help the project, instead of applying, hoping to get in, and then testing and giving feedback on the game.
Well, funny you should mention that; the Legends of Equestria team is hiring!

If you're interested in game development, passionate about ponies, or simply need a hobby which will put your talents to use, we'd like to hear from you! We have a pretty extensive list of teams with different roles and skills, so even if you're not super-technical but still want to help us out, there might be something for you here! Oh and you could also get access to play the game yourself during this limited access period... For testing purposes, of course! ;3

We are currently accepting applications for the following departments: Script Implementers, 3D Modellers, Character Animators, Level Designers, VFX Artists, Systems Designers, 2D Artists, and Voice Acting [last updated October 21st, 2016]. All applicants must be at least 16 years of age.

If you're interested, please find below a little bit of info from each team's leader on what they're looking for, and how to contact them! Good luck, and we hope to see you on the team soon!

Script Implementation

Script Implementers are responsible for transitioning written content into technical scripts readable by the servers, placing NPC's and mobs, and adding items. Applicants for this position should have a basic understanding of scripting or coding logic and an ability to debug errors. Potential implementers should be able to devote several hours each week to game work. If interested, please send applications to [email protected].

3D Modeling

To apply for the 3D team, please email [email protected] with links to examples of your skills. Any additional unrelated, high quality designs you have done helps too. Applicants must have working knowledge of 3D modeling and/or animating and be willing to learn, design critically, and give and take critique. It is preferred that applicants have a specialty in organic modeling, 3D animation and rigging, terraforming, or any combination thereof. Please include how much time you are able to devote to Legends of Equestria, as well as a list of programs that you use.

Character Animation

Applicants must be skilled in using Maya to create 3D character animations focusing heavily on quadrupeds, plus have a willingness to learn.
In your application, please include how much time you are able to volunteer, your age, as well as links to examples of your work. Email attachments will not be accepted. Applicants should have a minimum of 5 examples including a walk cycle.
If you're interested, please follow the guidelines above and send your application to [email protected].


>Level Designers

Level designers should have drawn work (hand or digital) of macro or micro scale level designs which factor in standard gaming conventions such as pathing, points of interest, mob spawns, elevation, framing, terrain features, quest potential, etc. Previous experience in a 3D engine (Unity, Unreal) is highly sought after. Map/level designers should expect to be trained in Unity to allow the implementation and editing of their designs. Please email [email protected] with examples of your work.

>VFX Artists

VFX artists will primarily be in charge of creating and implementing spritesheet animations to be used for various player abilities and ambient world effects. This role will require a blending of traditional toon styled art creation and design with technical implementation in Unity (Shuriken knowledge is a HUGE plus!). If you enjoy creating particle based effects to add an extra kick of visual stimulation, this position is for you! Please email [email protected] with links to examples of your work.

>Systems Designers

Systems designers should have the ability to form clear, concise, to-the-point written work which quickly and efficiently describes a complex system to programmers, writers, or other relevant team members. Applicants should be able to design the technical formulation behind conventional experience, leveling, crafting, and ability systems. knowledge of excel for tables, graphs, and formulas is a huge plus. Please email [email protected] with links to examples of your work.

2D Art

To apply for the 2D team, please email [email protected] with a link to an online portfolio containing examples of your work.

Your portfolio should include:

- One or more textured models and texture sheets that you have created AND/OR your best environmental or architectural artwork.
- 3-5 Pieces of additional artwork that display good use of colour, an ability to mimic existing horse-based 2D art styles, and good design sense.
- Any addtional works that you wish to include.

Art should be close to or of similar quality to the following works:

Textures and textured models:


Architecture and environments:


Other Works:


The 2D team lead would like to see plenty of examples of environmental art or textured 3D art, more so than 2D character work or fan art. Applicants must understand the basics of colour theory, be able to mimic the art style of the environments and buildings Legends of Equestria, and be able to create vector graphics. Please state how much time you are able to devote to Legends of Equestria, and remember that you will be expected to complete at least one texture per week. Access to programs such as Adobe Photoshop, Illustrator, or Flash is not necessary but would be very beneficial.

Voice Acting

The voice acting team is looking for more female voices to lend their talents to the project! Prior experience in voice acting is highly desired, as is a diverse range of unique voices that aren't necessarily based on any existing characters. If you'd like to apply, please contact [email protected] with an application that contains a vocal reel of examples (including, but not limited to: vocal ranges, emotions, examples of acting), and explain why you want to help bring the characters of Legends of Equestria to life!


Legends of Equestria Limited Access Release: All The Details!

Oct 08

Hi, everypony!
It's been a little while since we announced that Legends of Equestria had progressed to the point that we were now looking at December this year for a 'limited access release'. At the time, we said we'd go into exactly what that 'limited release' would mean soon. Well, would you look at the time; it's Go-Into-That O'Clock! I'm going to give you all more details on what exactly we mean by 'limited Access release', and how you (yes, you!) can apply in the coming weeks. It's a lot, but please stick with me on it; there will be socks for those who do!

It takes a lot of time and effort to make a game on a scale like this, especially with an all-volunteer team - and we should know! For over five years, our dedicated development team has been working hard to get the game to the state it's at today, and we're still committed to improving the entire game going forward - but we can't do that alone. There are loads of things being worked on that just need more input, to make sure that the game will handle the number of players we've seen in the past without stuttering, and that every single one of them has the best experience possible.

It's with that in mind that we've planned out the 'limited access release' of Legends of Equestria. This first phase of release doesn't, however, mean that the game will be fully open and available to play for everyone, right from the start; we want to make sure that everything is built to cope before we throw the gates open and welcome the stampede with open hooves! It will mean us making the game available for permanent play, rather than having our occasional, weekend-long Open Server Events, for a smaller number of people to begin with.

What we're planning, then, is a staggered release. This means that, though the game will be online and available, only a limited number of players will be given access to begin with. The first phase of this will involve a small number of players, in the hundreds most likely, which will allow us to get a great pool of information, as well as test out our systems and (hopefully!) flatten all the bugs we can find. Then, the next 'phase' would introduce a larger number of players, to help us build on the first phase and test out more complicated features and systems.

That's why we've called this a 'limited access release'; a limited number of people will experience the game in what we'd consider an unfinished state, to help us work on the game more, improve the systems we've got in play, and of course have fun themselves! It should be noted, though, that this programme is primarily meant to improve Legends of Equestria's gameplay, find bugs, and generally prepare the world of Equestria for a larger, full release. This early access to LoE isn't meant for passively experiencing and enjoying the game (though we'd obviously hope that you do!); as an early experience player, we'd want as much information as possible about your experience of the game, so that the team can determine what needs to be changed or refined. This would generally mean things like submitting bug tickets, providing written recommendations, and generally pointing out what aspects of LoE's user experience you think could be improved!

If that sounds like something you'd be interested in - an early look at the permanent world of Equestria, with the goal of helping us making it the best it possibly can be - then great! You're the exact kind of person we're looking for. In the next couple of weeks, we'll be announcing that applications are open for the limited access release; this will be in the form of something like a questionnaire or survey that'll let us gather things like your system specifications, experience with similar early releases of games, and interest in improving the game. Based on that, we'll select a pool of players to be the first to experience Equestria in its permanent state, and help us get it ready for everyone else!

If you aren't selected at this early stage, there's no need to panic; as I said earlier, once we reach the goals of this first phase we'll be opening up access to more and more players in a staggered release over the coming weeks and months, leading into the full release of the game.

Phew, that was a lot of reading! Just to recap the important stuff (or for those of you who just want a TL;DR summary):

  • The 'limited access release' is a staggered system designed for widespread testing before the full availability of the game. During this phase of the game's release, we're interested mainly in getting feedback about features, getting in bug report tickets, etc.!

  • As we progress with the final touches for the game, the access pool will get wider and wider, leading into the full open release of the game - so if you don't get in at this early stage, don't worry; there'll be plenty more opportunities!

  • We will open applications for the limited access release in the next few weeks; keep an eye on our posts to see it when it's up!

  • Thanks for reading this far down! As a reward, here's a super-exciting new thing we've just added to the game: colour-customisable socks. You're so welcome.

This is a super exciting moment for us; we've been building up the world of Equestria for years now, and we've finally reached the point where we're confident enough to keep the game online for players while we work on it. We want to take this opportunity to thank everyone who's helped us, supported us, and enjoyed what we've done so far. Nobody's more eager to get the game out and available to everyone than us, and with your help we can make sure that we make Equestria great for everypony.

Thanks for your time, everypony! Keep an eye out for the limited access release application over the next couple of weeks, and get ready to pony up and party on!


Design-A-Hairstyle Contest Winners!

Sep 18

Hi everypony!

Our design-a-hairstlye contest has been super popular - and super hard to judge! We had so many brilliant entries that it may have took us a day longer than we promised to decide upon the winners... :3

But, decide we have! Many thanks to everyone who entered the contest, and our commiserations to anyone who didn't win - but for the 25 entries below, congratulations! Your design will be incorporated into Legends of Equestria, available in our character creator for all players to use, with credit given to you!


1.   Colourful_Era

2.   Camillacool

3.   GreenAdventure5908

4.   iiTabiMoonii

5.   Silver Bur

6.   Golden Harvest

7.   Odecom1

8.   Howitzer

9.   regina idrisova

10.   Samum

11.   LaserPewPew

12.   Genisay

13.   JuniperStone

14.   Misc.catfish

15.   PaintSwirl

16.   Owl_Feather

17.   Chammy

18.   Ikarooz

19.   allax akbar

20.   Solywack

21.   FoxBrush

22.   Diana.Star.Sparkle

23.    Modecom1

24.   Dandaru

25.   Northstar941


And remember - if this contest got your creative juices flowing, or you just want to do more to help out the team and make this project better - we're always looking for more talent to join us in creating the world of Equestria! Whether you're one of the talented artists who entered our contest, or more geared towards programming, we'd love to hear from you. You can see our full list of current positions here: http://forum.legendsofequestria.com/index.php?topic=12413

That's all for now! Congratulations again to our winners!


We're Looking For 2D Artists!

Sep 08

Hey everypony!

December's drifting closer every day, and with it comes the initial release of Legends of Equestria - but that doesn't mean we're done just yet! We've still got a lot of work to do, to make sure the world of Equestria is as exciting and magical as we want it to be for you!

To that end, we're currently looking to hire more 2D artists to help us reach our goal of having the prettiest horse world imaginable! We're specifically interested in texture artists, to bring our 3D models to life!

If that sounds like something you're already good at, or even something that you'd like to try, then we'd love to hear from you! Below are the requirements for your application to be considered by the 2D Art team, and examples of what we're looking for.

Hope to see you on the team soon!


To apply for the 2D team, please email [email protected] with a link to an online portfolio containing examples of your work.

Your portfolio should include:

- One or more textured models and texture sheets that you have created, AND/OR your best environmental or architectural artwork.
- 3-5 Pieces of additional artwork that display good use of colour, an ability to mimic the existing art style of Legends of Equestria, and good design sense.
- Any additional works that you wish to include.

Art should be close, to or of similar quality to, the following texture works:


The 2D team lead would like to see plenty of examples of environmental art or textured 3D art, moreso than 2D character work or fan art. Applicants must understand the basics of color theory, and be able to create vector graphics. Please state how much time you are able to devote to Legends of Equestria, and remember that you will be expected to complete at least one texture per week. Access to programs such as Adobe Photoshop, Illustrator, or Flash is not necessary but would be very beneficial.

Please note that all applicants must be at least 16 years of age. This is an entirely volunteer-run project that is driven by our passion and love for the community; as such, there's no financial incentive for your work - just the experience of working on the game, and the warm fuzzies for making something like this!


Legends of Equestria Design-A-Hairstyle Contest! [ENDED]

Aug 27
[N.B. This contest has ended! You can view the winning entries here: http://forum.legendsofequestria.com/index.php?topic=16243]

Legends of Equestria's initial December release is right around the corner! We're super hard at work polishing everything for you all to enjoy - but we've left a little room for you to have some fun and help us out, too!

We've decided to hold a competition for you to add your own little flair to the game, and have a chance at being credited as part of the Legends of Equestria project! All you have to do is share your ideas for mane and tail styles for all player characters to use - If you've got a super cool original idea for a hairstyle, we want to see it!

We've provided you with some templates below on which to base your design; all you have to do is create the perfect style, and submit it back to us in the forum thread as a response to this post! We'll then select twenty-five winning entries and incorporate them into the character creator for the game - for you, and for everyone else who plays!

The full details for the contest are listed below, but the important thing is to have fun with your designs! The contest will run from now until 10th September 2016, and we will announce the winners on 17th September 2016.

And just to reassure you - we aren't expecting you all to submit perfectly modeled masterpieces! As long as we can tell how it's meant to look, you'll have a shot at winning; so get creative, and have fun doing it, no matter what your skill level!

We're looking forward to seeing all your ideas! Good luck!


  • Use the templates provided below as the basis for your design
  • Unisex styles and matching facial hair are strongly encouraged, but ultimately it's your creation!
  • Each submission should include (at least) both a mane and tail style
  • LoE's character creation engine supports up to three different colours in a pony's mane and tail, so feel free to include multiple colours!
  • Fully rendered designs aren't necessary, but designs should clearly indicate different colour regions where applicable
  • One entry per person, submitted as a post to this forum thread; you can post multiple designs in this thread, but please clearly label your final submission!
  • Twenty-five winners will be chosen by the team leaders of Legends of Equestria's Concept Art and 3D Modeling teams




This contest is open to anyone, regardless of age, technical abilities, or geographical location. By submitting, you (the artist) grant the Legends of Equestria project a nonexclusive worldwide license to use, modify, and distribute your design in both the game itself and in promotional content, under the Creative Commons Attribution-ShareALike license (https://creativecommons.org/licenses/by-sa/3.0/us/), as per which you will receive attribution in the game itself; this does not affect your own rights to the design. Submissions will be judged by team leaders from our Concept Art and 3D Modeling teams, and their decisions are final. All submissions are made with the understanding that winning designs will be incorporated into the project; there will be no other substantive reward or prize for entrants or winners. Any accepted entries may be edited or redesigned to meet the technical requirements of the project, and may differ between submission and integration into the game. Submitted designs should not violate, or incorporate elements of, any copyrighted third-party material, and should not contain any inflammatory, derogatory, or materials otherwise unsuitable for the tone of the project. The team reserves the right to disqualify any entries we receive, for example if they contradict the rules outlined above, or for any other reasons/issues which may arise later. By submitting a design, you indicate your agreement to all aforementioned rules.


Pony Creator