About

Welcome to Legends of Equestria, a free-to-play MMORPG!

Our in-development game is full of adventures, magic, and small horses. You will be able to fly, dance, play with pets, and more with friends or by yourself. There's even a whole community of friends over at our forums!

We are an ongoing project! We are always looking for talented new volunteers to help us out. If you feel like you're ready, feel free to send us your application.

Currently Hiring:

3D Modelers
Character Animators
Designers:
 -Level Designers
 -VFX Artists
 -Systems Designers
2D Artists
Voice Actors

Descriptions of the above jobs, and additional hiring information and recruitment status can be read here.

These departments are currently not hiring: Music, Audio, Programming, Public Relations, Unity Implementation, Script Implementation, Writing, Concept Art, Web Development, Human Resources, and Moderation.

News

Legends of Equestria at NYC Ponycon!

Jan 16


Hey, everypony!

We hope you all had a great holiday, and are looking forward to 2017! We sure are; it'll mark 5 years since Legends of Equestria officially began development, and it's a great opportunity for us to look back at just how far we've come since then - and how much more we have to look forward to!

To kick off this year, we're super excited to announce our first convention appearance of 2017 at NYC Ponycon, January 27-29! Our team members Natfoth and SavanaPope will be present with a demonstration table for Legends of Equestria. Anyone who's interested in the LoE, in what we're currently doing with it and where we're going with it, or just in game development in general, this is a great opportunity for you! Whether you want to come and see how far we've come with the game, or just to have a chat with a couple of key team members, we'll be happy to see you!

We'll have plenty more to discuss and announce in the coming months, so stay tuned for more!

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Limited Access Release Applicants Have Been Contacted! Please Check Your Emails!

Dec 10



Hey again, everypony!

When we opened up applications for the Limited Access Release, we were stunned by the response. It was super difficult to go through all the submissions and narrow them down to the small pool of ponies we needed for this stage of testing - and we almost didn't make it... But here we are, on the other side of the gruelling task.

That can only mean one thing: our Limited Access Release players have been chosen!

Messages have been sent out to the accounts we've chosen to participate. Please check your emails to see if you've received one - and don't forget that pesky spam box! Alternatively, you could check the homepage of our forum; if you can see the LAR-exclusive board, then that means you're in! (It'd be better to check your emails though, I spent like twenty minutes writing out that message for you!)

Remember, as we've talked about before, this stage of the LAR is mainly a testing phase; this is mainly about getting a small number of players in to test the game on their systems, test how the game will run being always-online, and squash all the bugs we can find. Nopony should feel bad for not getting in, and there'll be plenty more opportunities to join in as the next few months roll out - not to mention that the full release of Legends of Equestria isn't all that far away!

So, congratulations to those who have been accepted; all the details you'll need are in the LAR forum section. Make sure you read them carefully, and be ready for things to kick off on the 12th!

And to everyone else, whether you missed out here or are waiting for the full release of LoE to enjoy the completed experience, we encourage you to keep an eye out! More information will be coming soon!

Thanks everypony, and I'll speak to you again soon!

Comments

Limited Access Release Applications Are Closed!

Nov 22
Aaaaaand it's a wrap! We've now closed applications for this first stage of our Limited Access Release.

We'd like to thank everypony who's applied to help us test Legends of Equestria at this point; you've certainly given us plenty of reading material to get through!

So what's next? Well, we'll be reviewing all applicants over the next two weeks or so; after that, we'll contact the people we've chosen to participate in the LAR via the forum (and hopefully, connected email addresses!) to let them know, in advance of the LAR kicking off on December 12th!

If you missed out on applying at this stage, or decided not to apply, don't worry too much; this is just the first stage of LoE's release. As we explained before in our Limited Access Release explanation post, there'll be more opportunities in the future as we expand the scope of the 'limited' part, leading up to the full, open and public release version of Legends of Equestria in the coming months!

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Limited Access Release Applications! [CLOSED]

Nov 08
Applications for the Limited Access Release are now closed!




Hi again, everypony!


It's finally time! We're very happy to open up applications for the Limited Access Release of Legends of Equestria!


We've gone into detail about just what 'Limited Access Release' means, and you can find the full details here, but just a quick summary:


The Limited Access Release is designed as a 'staggered' release, allowing us to have the game online and playable permanently for a controlled number of players, at first, so that we can thoroughly test the game (as it is now, and with some of the big additions we have planned before the full release!), and hopefully get lots of high-quality feedback from the players. We call it 'staggered' because, as the next few weeks and months roll by, we plan to increase the limit of players, leading directly into a full release of the game once we're sure we've polished it up and made the best darned horse adventure possible!



Remember, at this stage we're looking for players who are going to be able to help us test the game and give great feedback; if you're more interested in playing and enjoying the game in a completed state, we'd recommend waiting until the full release!


The L.A.R. Application will be available until 21st November; that gives you all two weeks to get your details in! After that, we'll review all the applicants and give the selected players the details they'll need to play the game in time for the L.A.R. starting in December!


If you're not successful this time, don't worry; as this is a 'staggered' release, we'll be looking for more and more people at each stage - and the full release really isn't that far away, anyway!


We really appreciate the dedication and love everyone has shown us over the years of development, and we look forward to taking these last few steps with you to get the game going for everypony to enjoy permanently!


Good luck, everypony! We'll see you on the hype train!




Comments

Legends of Equestria is Hiring!

Oct 16

Hey again, everypony!

Our Limited Access Release is well underway, and we're getting a lot of great feedback from our players - feedback that we're working hard to implement in the game. We can't do all that work alone, though; that's why the Legends of Equestria team is hiring!

If you're interested in game development, passionate about ponies, or simply need a hobby that will put your talents to use, we'd like to hear from you! We have a pretty extensive list of teams with different roles and skills, so even if you're not super-technical but still want to help us out, there might be something for you here! Oh and you could also get access to play the game yourself during this limited access period... For testing purposes, of course! ;3

We are currently accepting applications for the following departments: Programmers, 3D Modellers, Character Animators, Level Designers, VFX Artists, Systems Designers, 2D Artists, and Voice Acting [last updated January 31st, 2016]. All applicants must be at least 16 years of age.

If you're interested, please find below a little bit of info from each team's leader on what they're looking for, and how to contact them! Good luck, and we hope to see you on the team soon!



Programming

We're currently looking for enthusiastic programmers to help build LoE. A minimum of basic experience programming in C# and Unity is required for any applications to be considered, and you should also provide samples of your previous work so we can see just how awesome you are. We aren't expecting you to be a professional developer (though we won't say no if you are!); so long as you can demonstrate your knowledge and willingness to learn, we want to hear from you! An obsession with tiny colourful horses is not required, but will be taken into consideration and may improve your chances. Due to the nature of the team, we're looking for reliable people that can be trusted to work semi-independently; if you think you can help us out, email [email protected]!



3D Modeling

To apply for the 3D team, please email [email protected] with links to examples of your skills. Any additional unrelated, high quality designs you have done helps too. Applicants must have working knowledge of 3D modeling and/or animating and be willing to learn, design critically, and give and take critique. It is preferred that applicants have a specialty in organic modeling, 3D animation and rigging, terraforming, or any combination thereof. Please include how much time you are able to devote to Legends of Equestria, as well as a list of programs that you use.



Character Animation

Applicants must be skilled in using Maya to create 3D character animations focusing heavily on quadrupeds, plus have a willingness to learn.
In your application, please include how much time you are able to volunteer, your age, as well as links to examples of your work. Email attachments will not be accepted. Applicants should have a minimum of 5 examples including a walk cycle.
If you're interested, please follow the guidelines above and send your application to [email protected].



Design

>Level Designers

Level designers should have drawn work (hand or digital) of macro or micro scale level designs which factor in standard gaming conventions such as pathing, points of interest, mob spawns, elevation, framing, terrain features, quest potential, etc. Previous experience in a 3D engine (Unity, Unreal) is highly sought after. Map/level designers should expect to be trained in Unity to allow the implementation and editing of their designs. Please email [email protected] with examples of your work.

>VFX Artists

VFX artists will primarily be in charge of creating and implementing spritesheet animations to be used for various player abilities and ambient world effects. This role will require a blending of traditional toon styled art creation and design with technical implementation in Unity (Shuriken knowledge is a HUGE plus!). If you enjoy creating particle based effects to add an extra kick of visual stimulation, this position is for you! Please email [email protected] with links to examples of your work.

>Systems Designers

Systems designers should have the ability to form clear, concise, to-the-point written work which quickly and efficiently describes a complex system to programmers, writers, or other relevant team members. Applicants should be able to design the technical formulation behind conventional experience, leveling, crafting, and ability systems. knowledge of excel for tables, graphs, and formulas is a huge plus. Please email [email protected] with links to examples of your work.



2D Art

To apply for the 2D team, please email [email protected] with a link to an online portfolio containing examples of your work.

Your portfolio should include:

- One or more textured models and texture sheets that you have created AND/OR your best environmental or architectural artwork.
- 3-5 Pieces of additional artwork that display good use of colour, an ability to mimic existing horse-based 2D art styles, and good design sense.
- Any addtional works that you wish to include.

Art should be close to or of similar quality to the following works:

Textures and textured models:

http://i.imgur.com/wnaDU9t.png
http://i.imgur.com/dEbzLoK.png
http://i.imgur.com/Y4DWrvf.png

Architecture and environments:

http://i.imgur.com/kPkqqwk.png
http://i.imgur.com/D3cilk7.png
http://i.imgur.com/G17VywQ.png

Other Works:

http://i.imgur.com/xITE8kB.png
http://i.imgur.com/QYNN80s.png

The 2D team lead would like to see plenty of examples of environmental art or textured 3D art, more so than 2D character work or fan art. Applicants must understand the basics of colour theory, be able to mimic the art style of the environments and buildings Legends of Equestria, and be able to create vector graphics. Please state how much time you are able to devote to Legends of Equestria, and remember that you will be expected to complete at least one texture per week. Access to programs such as Adobe Photoshop, Illustrator, or Flash is not necessary but would be very beneficial.




Voice Acting

The voice acting team is looking for more female voices to lend their talents to the project! Prior experience in voice acting is highly desired, as is a diverse range of unique voices that aren't necessarily based on any existing characters. If you'd like to apply, please contact [email protected] with an application that contains a vocal reel of examples (including, but not limited to: vocal ranges, emotions, examples of acting; single-line submissions will not be considered, so make sure you really show off your scope!), and explain why you want to help bring the characters of Legends of Equestria to life!



Please remember that Legends of Equestria is a volunteer project being developed by a team of dedicated fans from around the world. These are not paid positions, and we cannot offer any financial incentive for your contributions to the project. All we can guarantee is the warm fuzzy feeling from helping to bring an entire world of horses to life.

And lots of socks.

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