On July 5, Legends of Equestria suffered a cyberattack that compromised a key database in our system, and allowed the attacker to access records such as usernames, email addresses, and password hashes for all accounts registered with us.

From what we’ve been able to gather, it does not appear that the attacker’s aim was to collect personal information from the accounts of all players. Instead, members of our team were specifically targeted, in order to use their information to attempt to gain access to game project files.

Although at this stage we do not believe that gathering general user information from our audience was the attacker’s aim, the fact remains that this information was available to them. Sensitive data was protected (e.g. salted and hashed), but simpler information, such as passwords containing no mixed symbols and common words/phrases, could have been brute-forced. This means that the attacker would potentially be able to access any account using that same email and password combination on any other website or service.

For this reason, we once again strongly recommend that anyone who has ever created a Legends of Equestria account — to post on our forum, or to play the game during one of our open events — immediately changes their passwords on any website or service that may have had the same password as the one they used with LoE.

We are continuing to investigate this issue, and are taking the necessary precautions to prevent anything like this happening again. Because of these efforts, we do not anticipate having our forum available for public use again until the end of July, to ensure that we can maintain the safety of everyone in the future.

We do not yet know whether this attack will delay development of the game past our intended Open Access Release date of August 19; we are still working hard on the project, but have lost valuable development time because of this attack. As soon as we have a better idea of whether this will cause us to push back that release date, we will let everyone know.

We can only apologise for this security breach, and promise you all that we are working hard and taking all necessary steps to prevent anything like this from happening again. We are still committed to bringing you the best possible experience of the world of Equestria that we’ve built, and we hope that you will be patient and understanding as we deal with this issue.


Welcome to Legends of Equestria, a free-to-play MMORPG, scheduled for Open Access Release on August 19, 2017!

Our in-development game is full of adventures, magic, and small horses. You will be able to fly, dance, play with pets, and more with friends or by yourself. There's even a whole community of friends over at our forums!

We are an ongoing project! We are always looking for talented new volunteers to help us out. If you feel like you're ready, feel free to send us your application.

Currently Hiring:
3D Modelers
Character Animators
 -Level Designers
 -VFX Artists
 -Systems Designers
 -Script Implementers
 -Unity Implementers
2D Artists

Descriptions of the above jobs, and additional hiring information and recruitment status can be read here.

These departments are currently not hiring: Public Relations, Music, Audio, Programming, Writing, Concept Art, Web Development, Human Resources, Moderation, and Voice Acting.


Legends of Equestria Changelog January 16th 2016

Jan 10
Everypony ready for another changelog!

  • Added: 15 new spells
  • Added: The Pony Avatar now appears in the Skill Bar
  • Added: Spells Now display their Cooldowns
  • Added: New Fainting System - You must now accept when to respawn
  • Added: Loot can only be seen by the player it is for. If multiple players attack a monster, then all players will receive their own loot chest
  • Added: You can now see what you or your party members have looted
  • Added: Monsters can now speak
  • Added: Enemy Ponies can speak
  • Added: Combat Music now plays in proximity to danger
  • Added: Level Up Music
  • Added: The Tension System (Spell can either anger or soothe a monster)
  • Added: New monster detection system. Monsters can now only see in front of them and hear you if you are trotting. You can now sneak up on monsters.
  • Fixed: Can no longer target a dead monster
  • Fixed: Spells are more accurate
  • Fixed: Flying now uses a small amount of energy

  • Added: The Book has been added.
  • Added: New friend system
  • Added: New skill progression system
  • Added: New journal system (Not all Quests will show up in the journal yet)

  • Added: New Sugar Cane Corner Interior
  • Added: Crystal Kingdom Fair
  • Added: Crystal Kingdom Night Music
  • Added: Crystal Kingdom Castle exterior lights
  • Added: New Heartland additions
  • Added: Better Night Lighting
  • Added: New Night Skies
  • Fixed: Can once again jump and teleport on the Cantermore grass
  • Fixed: Fixed holes in the Heartlands Terrain
  • Fixed: Fixed holes in the Cantermore Terrain
  • Fixed: Fixed Floating Objects in The Heartlands
  • Fixed: Fixed Floating Objects in Ponydale
  • Fixed: Fixed Floating Objects in Cantermore
  • Fixed: Various issues in the Evershade Forest
  • Fixed: Various issues in the Crystal Kingdom

  • Added: The quest "Rhyme of the Ancient Aviator" to Cloudopolis
  • Added: The quest "Please, Mr. Postpony" to Cloudopolis
  • Added: The quest "The Straight and Narrow" to The Heartlands
  • Fixed: "Mindless Violins" quest can no longer be repeated for multiple rewards
  • Fixed:"Dust and Bunnies" quest can no longer be repeated for multiple rewards
  • Fixed: "Klondike Hikes" quest can no longer be repeated for multiple rewards
  • Fixed: The pickaxe in the quest "Klondike Hikes" can now only be seen by the player doing the quest
  • Fixed: "Removing Cookies and Browsing Data"
  • Fixed: "Fission Mailed"
  • Fixed: "A Four Star Restaurant"
  • Fixed: "Foal Speed Ahead"
  • Fixed: "Foal Time Student"
  • Fixed: "Foal Life Consequences"

  • Added: New Movement System with strafing support
  • Added: Up / Down arrow will cycle through messages on the chatbox (When Selected)
  • Fixed: Chatbox bugs
  • Fixed: Chatbox no longer appears behind the equipment screen
  • Fixed: The weird shadow square box that would appear under the player pony


Open Server Party! January 16th and 17th!

Dec 27

Hello, everypony!
The holiday season is coming to a close, and 2015 won't be far behind. It's been a huge year for Legends of Equestria: we went to conventions, hosted our biggest open server events ever, successfully pulled off our 24-hour stream, and - to top it all off - we went alpha!

But it hasn't just been a big year for us. Did you know that our friends over at Equestria Daily and PonyvilleFM are both celebrating their anniversaries this coming January? So, we got to thinking, what do you do when a whole bunch of really cool stuff happens at the same time?

Why, you throw a party, of course!

On January 16th and 17th we'll be opening up our servers once again for our year end holiversary extravaganza! Unlike our previous Open Server Events, this isn't to test out new material or stress test the servers, this is just for fun!

Check back on January 15th for the download link, which will be available at 12:00 PM EST. We'll be kicking things off at 9:00 AM EST January 16th, and finishing up at 11:00 PM EST January 17th. Make sure you download only the official client from our website, and we'll see you in Equestria this January!


Legends of Equestria Is Coming To PonyCon 2016!

Dec 12


24-Hour Event Schedule (and More!)

Nov 13
Hello, everypony!

We hope you're getting hyped for the 24-Hour Event, because we know we are!

As you should already know, the stream starts Saturday, November 14 at 12:00 PM EST. You'll be able to watch 24 straight hours of live development (with a few bonuses thrown in for good measure!)

You can watch the whole thing on our brand-new twitch channel at twitch.tv/legendsofequestria

For now, take a look at our schedule and see what we've got in store!

12:00Introduction With LoE Team Leaders
13:00Modeling/Unity Work With Bludspammd
14:00Modelling/Unity Work With Bludspammd (Cont.)
15:003D Modeling With Hapony Hanzo
16:00Modeling/Unity Work With Savana
17:00Live NPC Creation/Writing With Blue Ink
18:00LoE Q&A/NPC Implementation With Ateren
19:00Live Quest Creation With Ateren
20:00Live Quest Creation With Ateren (Cont.)
21:00Quest Implementation With Ateren & Rattletrap
22:00Boss Scripting With Natfoth
23:00Boss Scripting With Natfoth (Cont.)
00:00Modeling/Unity Work With Savana
01:00UV Mapping With Frankie
02:00LoE Fan Trivia Hour!
03:00The Justin Experience. With Justin.
04:00Creature Animation With Sidon
05:00Creature Animation With Sidon (Cont.)
06:00Looking At Cute Horse Socks With Blue Ink
07:00Texturing With Bakasan
08:00Classy Modeling Time With Phirenor
09:00Classy Modeling Time With Phirenor (Cont.)
10:00Audio Creation With Metacusis & R3tifier
11:00Modelling/Unity Work With Bludspammd
11:30Closing With The LoE Team!

Not long left now!


24-Hour Streaming Event!

Nov 05

Greetings Everypony!

Have you ever wondered exactly what goes into making Legends of Equestria? Ever wanted to watch us hard at work developing the game? Got no plans to sleep on November 14th? Then do we have good news for you!

Legends of Equestria will be hosting a 24-Hour Development Streaming Extravaganza Event starting at 12:00pm EST on November 14th running until 12:00pm EST on November 15th.

The 24 Hour Event will be 24 straight hours of a variety of team members working on the game live. You will have the opportunity to watch us develop the game in real time, ask questions, and take a behind-the-scenes look at Legends of Equestria.

During the streaming event we'll be featuring new work on a variety of locations, ponies, and creatures all around Equestria; stuff like new 3d models, audio effects and music, animations, quests, implementation, and more. We'll also be presenting fun interaction events like a fan trivia challenge!

Remember to check back often as more details and the schedule are coming soon!

Hope to see you there!